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Publications
Journal
S. Reis, N. Correia, Casual Games with a Pervasive Twist, Entertainment Computing, Elsevier, Volume 5, Issue 2, 2014, pp. 115–125   PDF
Full papers
S. Reis, N. Correia, Co-located Interaction in Casual Games for the Dissemination of Traditional Stories, in: Proceedings of the 5º Science and Video Games Conference - 2012, Portuguese Society for Video Games Science, 2012   PDF
S. Reis, N. Correia, Playing with the Weather, in: Proceedings of the 11th International Conference on Entertainment Computing (ICEC'12), Springer-Verlag, 2012, pp. 172-184   PDF
S. Reis, N. Correia, An Imaginary Friend that Connects with the User's Emotions, in: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology (ACE'11), ACM, 2011   PDF
S. Reis, N. Correia, The Perception of Sound and its Influence in the Classroom, in: Proceedings of the 13th IFIP TC 13 International Conference on Human-Computer Interaction - Volume Part I (INTERACT'11), Springer-Verlag, 2011, pp. 609-626   PDF
S. Reis, M. Santos, Path Improvement in the Automatic Generation of Guided Tours, in: Proceedings of the 15th Portuguese Computer Graphics Encounter (EPCG'2007), Portuguese Computer Graphics Group, 2007, pp. 29-38   PDF
Short papers
R. Madeira, P. Macedo, S. Reis, J. Ferreira, Super-Fon: Mobile Entertainment to Combat Phonological Disorders in Kids, in: Proceedings of the 11th International Conference on Advances in Computer Entertainment Technology (ACE'14), ACM, 2014  PDF
S. Reis, N. Correia, Engaging the Players with the Use of Real-Time Weather Data, in: Proceedings of the 4º Science and Video Games Conference - 2011, Portuguese Society for Video Games Science, 2011, pp. 173-179   PDF
S. Reis, S. Cavaco, N. Correia, Educative Sound Game, in: Proceedings of the 3º Science and Video Games Conference - 2010, Portuguese Society for Video Games Science, 2010, pp. 159-164   PDF
Doctoral consortium
S. Reis, Expanding the Magic Circle in Pervasive Casual Play, in: Proceedings of the 11th International Conference on Entertainment Computing (ICEC'12), Springer-Verlag, 2012, pp. 486-489   PDF
Work in progress
S. Reis, K. Church, Insights into Co-located Shared Mobile Search, in: CHI'13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), ACM, 2013   PDF   Poster
Poster
S. Reis, T. Romão, N. Correia, Pervasive Play for Everyone Using the Weather, in: Proceedings of 7th International Conference on Advances in Computer Entertainment Technology (ACE'10), ACM, 2010, pp. 104-105   PDF   Poster
Workshops
S. Reis, N. Correia, Encouraging Co-located Players Social Interaction, in: Designing and Evaluating Sociability in Online Video Games - A CHI 2013 Workshop, 2013   PDF
S. Reis, K. Church, N. Oliver, Rethinking Mobile Search: Towards Casual, Shared, Social Mobile Search Experiences, in: Searching 4 Fun! 2012, CEUR-WS.org, 2012, pp. 1-4   PDF
PhD Thesis
S. Reis, Expanding the Magic Circle in Pervasive Casual Play, in: Repositório Universidade Nova, 2013   PDF
Master dissertation
S. Reis, Guided Tours Through Volumetric Models, in: Repositório Universidade Nova, 2006   PDF
Other publications
The writer - A man with a moustache - This paper was published in the Lisbon Libraries Magazine on December 1998.